Most of the games I play are pretty well-rated, so this was really hard. I wracked my brains trying to think of one, but I couldn’t. Instead, I’ve gone for something that’s…less than triple-A, let’s put it like that.
As with my last post, there are so many it’s really difficult to pin down. I’m the sort of person that connects with characters, but my tendency towards that is so strong that I usually either feel only basic apathy for characters I’m not connected to and become borderline obsessive about characters I like.
In order to build my portfolio (as well as getting into the habit of writing), I’m going to take up the 30 Day Gaming Challenge, seen on Reddit/Tumblr/pretty much every social networking site.
It’s been six years since the release of Bethesda’s multi-award-winning RPG, The Elder Scrolls V: Skyrim, and with E3 firmly underway, I am once again in a permanent state of not-getting-my-hopes-up for the sixth game.
I figured ‘what is this blog for if I can’t express myself?’ I want this to be a springboard for a potential career but also this is a place where I can write whatever I like.
The second day of Ludo2017 followed the same format as the first day, and I had the chance to speak to more people and listen to some even more interesting talks. I got the impression that music conferences rarely have such a friendly atmosphere.
This year I have the privilege of attending the annual Ludomusicology conference in Bath, UK, organised by the Ludomusicology Research Group which is run by Tim Summers, Michiel Kamp, Mark Sweeney, and Melanie Fritsch.
Nintendo certainly whetted the appetites of gamers around the country with its Nintendo Switch UK premiere in January, two months before the console was released to the public.
I love video games. I love everything about them. I love multiplayer and solo games. I love puzzle games and adventure games, rhythm games, open world games, first person shooters, simulation games.